

Direct aWarpSharp2 call is encouraged though. aWarpSharp2 can now be also called by aWarpSharp() with internal parameters conversion for compatibility Some crashes of the beta version hopefully solved.Ģ012.03.28 8 - Added new final part aWarp4 that takes 4x upsampled source for better final subpixel interpolation. Added parameter cplace to specify MPEG1 or MPEG2 chroma placement Added parameter depthC specifying the depth for the chroma planes, by _08 ) bug in aBlur 圆4 asm.ġ.0.2 6 - Fix bug in aBlur 圆4 asm code, aWarp4 don't copy planes on some chroma modes (doc updated).ġ.0.1 2 - Fix depthVC default value, fix depthC on aWarpSharp (thanks real.finder).Ģ015.12.30 0 - Modifications by cretindesalpes Performs edge detection, blurring, and warping, all in one.Ģ.1.3 8 - Fix aWarp issue on 16 bits, update to new avisynth headers.Ģ.1.2 6 - Minor code change after threadpool update, fix in the number of threads.Ģ.1.0 0 - Update of the threadpool, add ThreadLevel parameter.Ģ.0.1 7 - Optimized CPU placement if SetAffinity=true for prefetch>1.Ģ.0.0 1 - Add 16 bits support (thanks for pinterf's help).ġ.0.4 2 - Fix aWarp/aWarp4 default settings.ġ.0.3 7 - Fix (for good. Special function that keeps compatibility with ancient scripts that use the original aWarpSharp. This is useful for improving subpixel interpolation quality of the final step. Unlike aWarp, this uses a 4x larger source clip than the edge mask. *** vc_ is required for AWarpSharp2-x86 *** vc_redist.圆4.exe is required for AWarpSharp2-圆4



This filter implements the same warp sharpening algorithm as aWarpSharp by Marc FD, but with several bugfixes and optimizations.
